Design Nomenclature / Digital Model Making

Decimate

Also called polygon reduction, poly reduction, mesh simplification

This entry has not been translated yet and is shown in English.

Reducing triangle count by collapsing edges in order of how little each collapse changes the surface, usually by a quadric error metric. Silhouette is preserved; layout is not. The output is an irregular triangle soup that deforms badly and unwraps worse — correct for a static prop, wrong for anything that moves.

A dense evenly triangulated surface beside its decimated version: the outline matches almost exactly, but the remaining triangles are long, uneven, and follow nothing.

In practice

“Decimate it” often means “make this scan usable”, which is a retopology job. Decimation is for things that will never be rigged.

Not to be confused with

How this term connects

3D ScanningLODPhotogrammetryPoint CloudRemeshRetopologySculptingTopologyDecimate
Related Confused with