Design Nomenclature / Light & Optics

Indirect light

Also called bounce, bounced light, indirect illumination, secondary illumination

This entry has not been translated yet and is shown in English.

Light reaching a point only after one or more reflections off other surfaces. It carries their colour, arrives from broad directions rather than from one, and fills form shadows — which is why a scene lit by direct light alone has shadows that go dead black.

A sphere section's shadow value shown at increasing bounce counts: dead black with direct light only, then lifting with each added bounce and converging — the shadow ending up open but still shaped, unlike the flat lift a constant ambient term would give.

In practice

Renderers count it in bounces. Two is usually enough outdoors; a white interior needs many more before it stops looking underlit.

Not to be confused with

How this term connects

Ambient lightBounce lightColor bleedingContact shadowCore shadowForm shadowGlobal illuminationLight probePath tracingRadianceRadiosityIndirect light
Related Confused with