About

Thirty years turning ambiguous problems into working software.

I'm Peter Freedman, an AI product developer and software architect based in Eagle, Colorado. My career runs from design and typography, through enterprise web and full-stack engineering, to the AI, data, and autonomous systems I build today.

Three parallel tracks run left to right and converge on a printer's registration mark. Each track begins at a labelled terminal and carries what it knows: design intent, out of an MFA from the Rhode Island School of Design, carries typography, visual systems, legibility, and accessibility; model behaviour, out of six shipped AI products, carries cited sources, cost controls, circuit breakers, and honest fallbacks; technical implementation, out of full-stack web production, carries interfaces, component libraries, full-stack applications, and deployment pipelines. Model behaviour is drawn in the middle lane because the argument places it in between the other two. At a marked convergence line the three tracks turn blue and strike a single registration target, annotated: held in the same person. An axis below runs from ink on paper to code on screens, marked at the midpoint: same craft.

I started in design. An MFA in graphic design from the Rhode Island School of Design gave me a foundation in typography, visual systems, and the discipline of making information legible — the craft of understanding a material well enough to shape it, whether that material is ink on paper or code on a screen. A BA in biology from Colorado College came first, and the habit of systems thinking it built has never left.

For three decades I have built for the web across its whole evolution: designing interfaces, engineering full-stack applications, and architecting enterprise WordPress for organizations whose content needs had outgrown the defaults — multisite estates, custom plugins and blocks, headless front ends, and the migrations and governance that keep them maintainable.

That foundation now powers my work in AI. I design and build multi-agent systems and production LLM platforms where the priority is software people can understand and trust: cited sources instead of confident guesses, accessible interfaces, and honest handling of the model's limits. The same typographic discipline that produced my low-vision legibility research — now the Universal Web — shapes how I approach every interface.

I also work at the edges of software and the physical world: a drone-borne magnetometer survey platform combining flight-control hardware, sensor integration, GIS, and data interpretation. It is the clearest expression of how I like to work — across disciplines, from concept to field test.

I'm currently focused on AI product development, software architecture, and the kind of cross-disciplinary problems that need design judgment and engineering depth in the same person. I work with organizations as a senior contributor, contractor, and consultant.

Focus areas

  • AI product development
  • Multi-agent systems
  • Full-stack SaaS
  • Enterprise & headless WordPress
  • Accessibility (WCAG 2.2)
  • Typography & information design
  • GIS & remote sensing
  • Autonomous / geophysical technology

Education

MFA, Graphic Design
Rhode Island School of Design

BA, Biology
Colorado College

Selected clients

AT&T · Booz Allen Hamilton · BP · ING · Telecom Italia · US Marine Corps · Anchor Hocking · BTU Analytics · Rhode Island School of Design