Design Nomenclature / Digital Model Making

Support Loop

Also called holding edge, control loop, supporting edge

An extra edge loop placed close to a hard edge so subdivision cannot round it away — the tighter the loop, the sharper the result. It costs geometry and complicates topology, but survives export, deformation, and every renderer, which is why production meshes use it instead of creases.

Two cubes subdivided the same number of times: the left one, from a plain six-quad cage, softly rounded at every edge; the right one holding crisp edges because its cage carries a tight loop either side of each edge. One such pair is picked out, and the right cage's cost — 54 quads against 6 — is quoted beneath it.

In practice

“Add a holding edge” is the standard note in a modeling review. Habit says three loops per hard edge; two is usually enough.

Not to be confused with

How this term connects

Bevel (modifier)Catmull-ClarkCreaseEdge loopEdge SeamSubdivision SurfaceTopologySupport Loop
Related Confused with