Design Nomenclature / Color

HSL

Also called hue saturation lightness

A cylindrical remapping of RGB into hue, saturation, and lightness, with L running 0 to 100% and every fully saturated hue landing at L 50%. That is a fact about the geometry, not about perception: HSL yellow and HSL blue at L 50% differ enormously in the lightness anyone actually sees.

The HSL bicone: hue around the axis, saturation outward, lightness vertical, with the fully saturated hues ringing the widest point at fifty percent.

In practice

Fine for generating variants of a known color, unreliable for building a value ramp. Two swatches at the same HSL lightness are not the same lightness.

Not to be confused with

How this term connects

CIELABHSBHueOKLChRGBSaturationValueHSL
Related Confused with